by nuclearfriend (Twitter, Email)

Table of Contents

Intro


This plugin allows you to import Blender source files directly to the Unreal Editor. Simply add your .blend files into the content browser, just like an FBX. The goal of the functionality is to make it as fast as possible to iterate your meshes, extremely useful when prototyping!

If you are looking for support, please check the Troubleshooting section at the bottom. I also have an official Discord if you want to easily contact me, I strive to get back to people as soon as I can!

What it does

<aside> đź’ˇ This plugin relies on Blender being installed on your development machine.

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Installation


Install Plugin

Set Blender Executable Path

Simply install the plugin from your Unreal Launcher Vault to your desired engine version, that’s it!

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It should be automatically added to your list of Plugins and enabled in your projects.

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Blend File Importer will attempt to automatically detect the path to your Blender executable on launch.

<aside> đź’ˇ If it fails to detect your installation you will be warned when you try to import a Blend file.

blender_path_not_set.png

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You can manually set the path to any Blender executable through your project settings. It will use this version of Blender for importing as well as the “Open in Blender” shortcut.

project_settings.png

Usage